A Dance of Agency (in Times of Flight) --> --> --> -->
Private View 10th June 6-9pm
Please see the live stream and online works here -->
Open by appointment 11-13th of June 2021
Please bring a face mask to this event.
...on the other side of the glass, I come back toward myself; I begin again to direct my eyes toward myself and to reconstitute myself there where I am.
Of Other Spaces: Utopias and Heterotopias, Michel Foucault, 1967
Time of flight (ToF) is a measurement of the time taken by an object, particle or wave to travel a distance through a medium. ToF cameras and other infrared sensors are increasingly common additions to smartphones, generating 3D images used for facial recognition, enhancing photos, and face filters, while having other applications in gaming, surveillance, object classification, and automotive contexts.
We put tape over cameras on our devices to protect our privacy, but the thresholds at which we are watched are not always obvious. The optical mouse, and by extension trackpads and touchscreens, can also be thought of as smart cameras, where nuanced physical actions are quantifiable, and inevitably exposed to surveillance capitalism.
This IRL + URL installation deconstructs some of these mixed zones, in formats that can be interacted with in real time. By engaging in a dance of agency (Pickering, 1995), with non-human objects, artworks, surveillance tools and the associated computable metadata, we open ourselves to possibilities that inevitably ricochet back, at various intervals of time, to where we reconstitute ourselves. Moments of productive play for critical digital learning around themes of origin, autonomy and self-identity.
We will be following government COVID-19 safety guidelines. Please bring a face mask to this event. Hand sanitiser will be provided.
Compiler is a platform for conceptual digital art, curation and critical practice – in institutional and alternative spaces. Led by Tanya Boyarkina, Oscar Cass-Darweish and Eleanor Chownsmith, the group’s artistic and curatorial practice investigates socio-political challenges in digital culture.